We’re introducing one of the biggest content drops yet — centered around a brand new raid, expanded progression systems, and major endgame upgrades across the board.
New Frostnex Mini-Raid
A fully mechanic-driven raid encounter built around movement, awareness, and coordination.
- Access via Teleport Manager
- Supports solo or up to 4 players using the party system
Modes
Normal Mode
- 2 Stages
- Designed to introduce core mechanics and flow
Hard Mode
- 3 Stages
- Increased damage, faster pacing, and additional mechanics
Core Mechanics
Frost Nex introduces a wide range of mechanics that require constant movement:
- Magic attacks (Ice Barrage + bonus damage)
- Melee + distance-scaling ranged attacks
- Pull + freeze into heavy hit combo
- Virus attack (damage + disables lifesteal)
- Ice Prison (3x3 cage)
- Ice Barricade (disables prayer)
- Shadow Trap (punishes standing still)
- Blood attack (heals boss on first use)
Frost Wave (Environmental Mechanic)
- Frost waves sweep across the arena randomly
- Only one safe gap/tile to pass through
- Failure = heavy damage
Enrage Phase
At 50% HP, Frost Nex:
- Becomes significantly more aggressive
- Increases attack speed
Stage 2 – Brazier Phase
- Frost Nex becomes invulnerable
- 4 braziers spawn in each corner
- Must be lit to continue the fight
While immune:
- Boss attacks tiles with ice AoE
New Mechanics
- Rapid Attack → 16 tracking projectiles
- Charge Attack → multiple high-damage charges
Stage 3 (Hard Mode Only)
- All mechanics remain
- +50% damage increase
Charge / Burn Mechanic (Hard Mode)
- Begins at start of Stage 3
- Boss builds charge up to 200%
- Players can right-click → BurnEach burn reduces charge by 10%
Outcome
- Final charge % = direct damage multiplier
- Higher % = extremely dangerous phase
Frost Zones
- 4 zones appear across arena
- Damage increases the longer you stand in them
- Overlapping zones = lethal
Frostnex HP Scaling
Normal Mode
Base HP
- Stage 1 → 16M
- Stage 2 → 32M
Party Scaling – Stage 1
- 2 Players → 32M
- 3 Players → 48M
- 4 Players → 64M
Party Scaling – Stage 2
- 1 Player → 32M
- 2 Players → 64M
- 3 Players → 96M
- 4 Players → 128M
Hard Mode
Base HP
- Stage 1 → 40M
- Stage 2 → 125M
- Stage 3 → 300M
Party Scaling – Stage 1
- 2 Players → 80M
- 3 Players → 120M
- 4 Players → 160M
Party Scaling – Stage 2
- 2 Players → 250M
- 3 Players → 375M
- 4 Players → 500M
Party Scaling – Stage 3
- 2 Players → 600M
- 3 Players → 900M
- 4 Players → 1200M
Frostnex Pet
A high-end combat pet built for extreme burst potential.
Level 100 Stats
- +60% Damage
- +50% Slot Multiplier
Combat Ability
- Charge Attack
- Hits for 2.5x max hit per strike
- Faster attack speed than T4 pets
Max Damage Potential (Fully Optimized)
With Primal Mode, Frostnex Artifact, and Rage Prayer:
- Player Hits → up to 8 hits
- Pet Hits → 2 hits
- Prayer → +1 additional hit
Total: 11 hits per cycle
New T5 Gear + BIS Upgrade
- Voltaic – Range
- Inferis – Mage
- Sanguis – Melee
- Necrothar – BIS upgrade variant
T5 Collection Log
- Added for Frost Nex Raid
New Slayer Zone 2
Recommended: T3–T4 Gear
Difficulties
- Easy / Medium / Hard → moderate damage
- Very Hard / Legendary → boss-level damage
Monster HP
- 1M (Easy–Hard)
- 3M (Very Hard / Legendary)
Bloodborne Slayer Boss
- Randomly spawns during Slayer tasks
- Grants 5 kills per spawn
New Item (Slayer Shop)
- Manual spawn (3 uses)
- Owner-only damage
New Slayer Shoulder Pets
- Range / Mage / Melee / Tribrid
Aggro Ability
- 5x5 aggro radius
- Lasts 5 minutes
- Reusable
Bonuses
- Combat variants → +75% Slayer Points
- Tribrid → +100% Slayer Points
Clan System Expansion
- +100 levels
- New Clan Tasks
Max Stats (Level 200)
- Damage: +20%
- Slot Multi: +10%
- Slayer Points: +100%
- Clan XP: +150%
- Crit Chance: +20%
- Crit Damage: +40%
- Eldritch Box Chance: +100%
Voidforge System
- Void gear → Bloodthirst Skulls
- +1 Necro Shard per T4 item
Skull Effect
- Toggleable
- Consumes 1 per hit
- -1 attack speed
Enhance Manager
- 10 levels per slot
- +3300 stats / +2000 HP max
Features
- Copies equipped gear
- Visible levels in equipment tab
- Failure = level loss
- Fail-safe item from T5 Raid
Fashion Sets
- Samurai → +10% per piece
- Ignis → +15% per piece
Sources:
- Slayer Shop
- Bloodborne Boss
New Donator Rank – Primordial
Requirement: $200,000
Weekly
- 7 Eldritch Boxes
- 12 Bond Boxes
Bonuses
- +60% Damage
- +14% DR
- +120% XP
Primal Mode (Primordial Only)
- Up to 5 activations/day
- Duration: 5 minutes
Effect
- Hits are doubled
- Can double pet damage
New Frostnex Artifact
From T5 Raid Chest:
- +30,000 HP
- +30% Crit Chance
- +75% Crit Damage
- +1 Hit
Rage Prayer
Unlocked via T5 Raid Chest
- +30% Max Hit
- Re-hits last 10 seconds of damage
May Battle Pass
- New rewards
- Updated progression
Eldritch Box Update
- New items added
Donator World Boss
Spawns per $200 donated (tracked in Quest Tab)
Drops
- Bonds ($250–$2,000)
- Necrolord Set
- T5 Sets
- Eldritch / Bond Boxes
- Grimoire of the Rift
- Slayer Event Scrolls
- Donator Keys
- New summon key added to Deals Interface
Balance Changes
- Improved Donator Vault rewards
- Better drop rates for:
- T2 (Arcanum)
- T4 (Necrolord)
- Train Zone progression improved
MegaBonk Silver Adjustments
- Stage 1 → 1,000
- Stage 2 → 3,000
- Stage 3 → 11,000
- Stage 4 → 16,000
- Stage 5 → 22,500
- Stage 6 → 35,000
Other Updates
- Updated Trivia system
- Bonds added to Vote Store
- Mod/Admin crowns replaced with name effects
- T5 Frostnex added to KC Tracker Plugin
- ::tp command added (website trading post)
- Friends Chat re-added (use
/) - Slayer Zone 1 HP reduced to 150k
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